Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ilysian Caryatid

1G · Creature — Plant

{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. 1/1

Similar cards

Color identity:
NameManaTypeText
Stalking Yeti 2RRSnow Creature — Yeti When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. {2}{S}: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.) 3/3
Roaming Ghostlight 3UUCreature — Spirit Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. 3/2
Cateran Kidnappers 2BBCreature — Human Mercenary {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 4/2
Cateran Persuader BBCreature — Human Mercenary {1}, {T}: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle. 2/1
Catacomb Sifter 1BGCreature — Eldrazi Drone Devoid (This card has no color.) When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/3
Ramosian Commander 2WWCreature — Human Rebel {6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle. 2/4
Ramosian Lieutenant 1WCreature — Human Rebel {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/2
Ramosian Sergeant WCreature — Human Rebel {3}, {T}: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 1/1
A-Fires of Invention 4REnchantment You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
Fires of Invention 3REnchantment You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
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