Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Illusion

U · Instant

Target spell or permanent becomes the color of your choice until end of turn.

Similar cards

Color identity:
NameManaTypeText
Sunrise Cavalier 1RWCreature — Human Knight Trample, haste If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. 3/3
Brimstone Vandal 2RCreature — Devil Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. 2/3
Mech Hangar Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.
Wojek Siren WInstant Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Still Life 1GGEnchantment {G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.
Crystalline Nautilus 2UEnchantment Creature — Nautilus Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." 4/4
Jeweled Spirit 3WWCreature — Spirit Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. 3/3
Stormchaser Drake 1UCreature — Drake Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. 2/1
Xanthic Statue 8Artifact {5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.
Obsessive Astronomer 1RCreature — Human Wizard If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. 2/2
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