Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Identity Crisis

2WWBB · Sorcery

Exile all cards from target player's hand and graveyard.

Similar cards

Color identity:
NameManaTypeText
The Omenkeel 1ULegendary Artifact — Vehicle Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1 3/3
Life from the Loam 1GSorcery Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Tourach's Canticle 3BSorcery Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
Ravnica at War 3WSorcery Exile all multicolored permanents.
Stonerise Spirit 1WCreature — Spirit Bird Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. 1/2
Recover 2BSorcery Return target creature card from your graveyard to your hand. Draw a card.
Lychguard 2BArtifact Creature — Necron Guardian Protocols — {3}{B}, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand. 2/3
Inspiration 3UInstant Target player draws two cards.
Word of Command BBInstant Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Suntail Squadron 2WWInstant Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process.
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