Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Icewrought Sentry

2U · Creature — Elemental Soldier

Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Telethopter 4Artifact Creature — Thopter Tap an untapped creature you control: Telethopter gains flying until end of turn. 3/1
Whimwader 4UCreature — Elemental Whimwader can't attack unless defending player controls a blue permanent. 6/4
Legions to Ashes 1WBSorcery Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
Warkite Marauder 1UCreature — Human Pirate Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. 2/1
Verdant Mastery 5GSorcery You may pay {3}{G} rather than pay this spell's mana cost. Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
Defender of the Order 3WCreature — Human Cleric Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4
Cloudgoat Ranger 3WWCreature — Giant Warrior Ranger When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. 3/3
Animus of Night's Reach Enchantment Creature — Spirit Menace (This creature can't be blocked except by two or more creatures.) Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. 0/4
Blinding Mage 1WCreature — Human Wizard {W}, {T}: Tap target creature. 1/2
Manglehorn 2GCreature — Beast When Manglehorn enters the battlefield, you may destroy target artifact. Artifacts your opponents control enter the battlefield tapped. 2/2
Page 162