Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Icehide Golem

S · Snow Artifact Creature — Golem

({S} can be paid with one mana from a snow source.) 2/2

Similar cards

Color identity:
NameManaTypeText
Dromar's Attendant 5Artifact Creature — Golem {1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}. 3/3
Rith's Attendant 5Artifact Creature — Golem {1}, Sacrifice Rith's Attendant: Add {R}{G}{W}. 3/3
Treva's Attendant 5Artifact Creature — Golem {1}, Sacrifice Treva's Attendant: Add {G}{W}{U}. 3/3
Acererak the Archlich 2BLegendary Creature — Zombie Wizard When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. 5/5
Thought Distortion 4BBSorcery This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
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Into the Time Vortex 4RSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Ayara, Widow of the Realm 1BBLegendary Creature — Elf Noble {T}, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value. {5}{R/P}: Transform Ayara. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 3/3
Phyresis Roach GCreature — Phyrexian Insect Toxic 1 Whenever Phyresis Roach deals combat damage to a player, Insects you control and Insect cards in your graveyard, hand, and library perpetually gain toxic 1. 1/1
The Triumph of Anax 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
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