M:tG card similarity search
2RR · Sorcery
Destroy target artifact or land. Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Befoul | 2BB | Sorcery | Destroy target land or nonblack creature. It can't be regenerated. |
| Tectonic Rift | 3R | Sorcery | Destroy target land. Creatures without flying can't block this turn. |
| Dogged Hunter | 2W | Creature — Human Nomad | {T}: Destroy target creature token. 1/1 |
| Zacama, Primal Calamity | 6RGW | Legendary Creature — Elder Dinosaur | Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life. 9/9 |
| Stench of Evil | 2BB | Sorcery | Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}. |
| Terashi's Grasp | 2W | Sorcery — Arcane | Destroy target artifact or enchantment. You gain life equal to its mana value. |
| Gleeful Demolition | R | Sorcery | Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens. |
| Rust Scarab | 4G | Creature — Insect | Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. 4/5 |
| Back to Nature | 1G | Instant | Destroy all enchantments. |
| Cleanfall | 2W | Sorcery — Arcane | Destroy all enchantments. |