Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Iceberg

XUU · Enchantment

Iceberg enters the battlefield with X ice counters on it. {3}: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add {C}.

Similar cards

Color identity:
NameManaTypeText
Twilight Mire Land {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Wooded Bastion Land {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
Sunbringer's Touch 2GGSorcery Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
Magnifying Glass 3Artifact {T}: Add {C}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
The Thirteenth Doctor 1GULegendary Creature — Time Lord Doctor Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it. 2/2
Crystal Grotto Land When Crystal Grotto enters the battlefield, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.
Oaken Boon 3GSorcery — Adventure Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)
Obsessive Skinner 1GCreature — Human Rogue When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. 1/1
An-Havva Township Land {T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}.
Aysen Abbey Land {T}: Add {C}. {1}, {T}: Add {W}. {2}, {T}: Add {G} or {U}.
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