M:tG card similarity search
W · Creature — Human Soldier
Icatian Javelineers enters the battlefield with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Stocking Tiger | 5 | Artifact Creature — Cat Construct | Stocking Tiger enters the battlefield with a sealed Magic booster pack under it. When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it into your hand. 3/3 |
| Frilled Mystic | GGUU | Creature — Elf Lizard Wizard | Flash When Frilled Mystic enters the battlefield, you may counter target spell. 3/2 |
| Ignition Team | 5RR | Creature — Goblin Warrior | Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. 0/0 |
| Molten Blast | 2R | Instant | Choose one — • Molten Blast deals 2 damage to target creature or planeswalker. • Destroy target artifact. |
| Ready to Rumble | 4R | Sorcery | Choose one — • Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact. |
| Flamescroll Celebrant | 1R | Creature — Human Shaman | Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player. {1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn. 2/1 |
| Hunting Moa | 2G | Creature — Bird Beast | Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. 3/2 |
| A-Revel Ruiner | 3B | Creature — Cephalid Rogue | Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 3/2 |
| Captain of the Watch | 4WW | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens. 3/3 |
| Sun Ce, Young Conquerer | 3UU | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand. 3/3 |