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17 May 2024: Card library updated.

Hymn to the Ages

4U · Instant — Chorus

Starting intensity 3 Draw a number of cards equal to this spell's intensity. All Chorus cards you own intensify by 1.

Similar cards

Color identity:
NameManaTypeText
Invigorating Surge 2GInstant Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Incendiary Sabotage 2RRInstant As an additional cost to cast this spell, sacrifice an artifact. Incendiary Sabotage deals 3 damage to each creature.
Sol'Kanar the Tainted 2UBRLegendary Creature — Elemental Demon At the beginning of your end step, choose one that hasn't been chosen — • Draw a card. • Each opponent loses 2 life and you gain 2 life. • Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. • Exile Sol'Kanar, then return it to the battlefield under an opponent's control. 5/5
Teferi, Time Raveler 1WULegendary Planeswalker — Teferi Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Loyalty 4
Scars of the Veteran 4WInstant You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Lost Isle Calling 1UEnchantment Whenever you scry, put a verse counter on Lost Isle Calling. {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Asmoranomardicadaistinaculdacar Legendary Creature — Human Wizard As long as you've discarded a card this turn, you may pay {B/R} to cast this spell. When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself. 3/3
Worldly Counsel 1UInstant Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Words of Wind 2UEnchantment {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Sage's Reverie 3WEnchantment — Aura Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
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