M:tG card similarity search
4U · Instant — Chorus
Starting intensity 3 Draw a number of cards equal to this spell's intensity. All Chorus cards you own intensify by 1.
| Name | Mana | Type | Text |
|---|---|---|---|
| Cartouche of Knowledge | 1U | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Knowledge enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has flying. |
| Elrond, Lord of Rivendell | 2U | Legendary Creature — Elf Noble | Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you. 3/2 |
| Convalescence | 1W | Enchantment | At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. |
| Gideon, Champion of Justice | 2WW | Legendary Planeswalker — Gideon | [+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. [0]: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. [−15]: Exile all other permanents. Loyalty 4 |
| Twitch | 2U | Instant | You may tap or untap target artifact, creature, or land. Draw a card. |
| Last Word | 2UU | Instant | This spell can't be countered. Counter target spell. |
| Dead of Winter | 2B | Sorcery | All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control. |
| Echoing Return | B | Sorcery | Return target creature card and all other cards with the same name as that card from your graveyard to your hand. |
| Urza's Miter | 3 | Artifact | Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. |
| Feed the Clan | 1G | Instant | You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. |