M:tG card similarity search
2U · Creature — Elemental
{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Midnight Clock | 2U | Artifact | {T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. |
| Bosk Banneret | 1G | Creature — Treefolk Shaman | Treefolk spells and Shaman spells you cast cost {1} less to cast. 1/3 |
| Get the Point | 3BR | Instant | Destroy target creature. Scry 1. |
| Cyber Conversion | UU | Instant | Turn target creature face down. It's a 2/2 Cyberman artifact creature. |
| Burst of Speed | R | Sorcery | Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) |
| Evolving Wilds | Land | {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
| Font of Fertility | G | Enchantment | {1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
| Terramorphic Expanse | Land | {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
| Amphin Mutineer | 3U | Creature — Salamander Pirate | When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3 |
| Cabaretti Confluence | 3RGW | Sorcery | Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn. |