M:tG card similarity search
2U · Creature — Elemental
{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Meadowboon | 2WW | Creature — Elemental | When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
| Emberwilde Augur | 1R | Creature — Goblin Shaman | Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep. 2/1 |
| Pinkie Pie | RW | Legendary Creature — Pony | Whenever you cast a spell with a smile in its art, create a tapped Treasure token. Everypony's Invited — Your party consists of each creature you control, and your party is always full. 2/2 |
| Anger | 3R | Creature — Incarnation | Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. 2/2 |
| Varchild's Crusader | 3R | Creature — Human Knight | {0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step. 3/2 |
| Blitz Leech | 5B | Creature — Leech | Flash When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. 5/2 |
| Phantom Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. |
| Storm-Charged Slasher | Creature — Werewolf | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 | |
| The Apprentice's Folly | 2UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. III — Sacrifice all Reflections you control. |
| Day of the Dragons | 4UUU | Enchantment | When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. |