M:tG card similarity search
XGU · Creature — Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it. 0/0
Name | Mana | Type | Text |
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Protean Hydra | XG | Creature — Hydra | Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. 0/0 |
Jor Kadeen, First Goldwarden | RW | Legendary Creature — Human Rebel | Trample Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card. 2/2 |
Ghastly Gloomhunter | 1B | Creature — Zombie Bat | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it. 1/1 |
Carpet of Flowers | G | Enchantment | At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls. |
Grenzo, Dungeon Warden | XBR | Legendary Creature — Goblin Rogue | Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. 2/2 |
Tribal Flames | 1R | Sorcery | Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. |
Mask of the Schemer | 2U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) Equip {2} |
Benevolent Hydra | XGG | Creature — Hydra | Benevolent Hydra enters the battlefield with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control. 1/1 |
Clockwork Vorrac | 5 | Artifact Creature — Boar Beast | Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. 0/0 |
Lotus Blossom | 2 | Artifact | At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. {T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom. |