Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hush

3G · Sorcery

Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Silverchase Fox 1WCreature — Fox {1}{W}, Sacrifice Silverchase Fox: Exile target enchantment. 2/2
Rooftop Assassin 3BCreature — Vampire Assassin Flash Flying, lifelink When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/2
Dwarven Driller 3RCreature — Dwarf {T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them. 2/2
Scaled Destruction 4WWSorcery Choose one or more — • Destroy all small creatures. • Destroy all medium creatures. • Destroy all large creatures. (A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.)
Dragon Breath 1REnchantment — Aura Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
Maniacal Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and can't block.
Strength of Lunacy 1BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Grisly Transformation 2BEnchantment — Aura Enchant creature When Grisly Transformation enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Remove Enchantments WInstant Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Bequeathal GEnchantment — Aura Enchant creature When enchanted creature dies, you draw two cards.
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