M:tG card similarity search
2R · Creature — Minotaur
Denimwalk (This creature can't be blocked as long as defending player is wearing denim.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Boreal Griffin | 3WW | Snow Creature — Griffin | Flying {S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) 3/2 |
| Goblin Sledder | R | Creature — Goblin | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1 |
| Mogg Raider | R | Creature — Goblin | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1 |
| Mardu Charm | RWB | Instant | Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. |
| Kazuul, Tyrant of the Cliffs | 3RR | Legendary Creature — Ogre Warrior | Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}. 5/4 |
| Hunting Velociraptor | 2R | Creature — Dinosaur | First strike Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.) 3/2 |
| Nested Ghoul | 3BB | Creature — Phyrexian Zombie Warrior | Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token. 4/2 |
| Hellraiser Goblin | 2R | Creature — Goblin Berserker | Creatures you control have haste and attack each combat if able. 2/2 |
| Sightless Brawler | 1W | Enchantment Creature — Human Warrior | Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Sightless Brawler can't attack alone. Enchanted creature gets +3/+2 and can't attack alone. 3/2 |
| Nature's Blessing | 2GW | Enchantment | {G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) |