Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hurkyl's Recall

1U · Instant

Return all artifacts target player owns to their hand.

Similar cards

Color identity:
NameManaTypeText
Jester's Scepter 3Artifact When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
Suit Up 2UInstant Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card.
Saffi Eriksdotter GWLegendary Creature — Human Scout Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield. 2/2
Moonsilver Key 2Artifact {1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
Skystrike Officer 2UCreature — Human Soldier Flying Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card. 2/3
Nimbleclaw Adept 3UCreature — Dragon Wizard Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn. 2/3
Syphon Life 1BBSorcery Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Siren of the Silent Song 1UBCreature — Zombie Siren Flying Inspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card. 2/1
Final Strike 2BBSorcery As an additional cost to cast this spell, sacrifice a creature. Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
Reins of Power 2UUInstant Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
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