Card Codex

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17 May 2024: Card library updated.

Hunting Triad

3G · Tribal Sorcery — Elf

Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)

Similar cards

Color identity:
NameManaTypeText
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Rictus Robber 3BCreature — Zombie Rogue When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token. Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/3
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Evangel of Heliod 4WWCreature — Human Cleric When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/3
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Stolen by the Fae XUUSorcery Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
Voldaren Bloodcaster 1BCreature — Vampire Wizard Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. 2/1
Intrepid Trufflesnout 1GCreature — Boar Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 3/1
Agent of Treachery 5UUCreature — Human Rogue When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. 2/3
Box of Free-Range Goblins 4RRSorcery Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
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