Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hunting Pack

5GG · Instant

Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Similar cards

Color identity:
NameManaTypeText
Essence Symbiote 1GCreature — Beast Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. 2/2
Glory 3WWCreature — Incarnation Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. 3/3
Spire Winder 3UCreature — Snake Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3
Blitz Hellion 3RGCreature — Hellion Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into their library. 7/7
Arrester's Zeal WInstant Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Tromp the Domains 5GSorcery Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Falthis, Shadowcat Familiar 2BLegendary Creature — Nightmare Cat Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) 2/2
Territorial Hammerskull 2WCreature — Dinosaur Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. 2/3
Ruham Djinn 5WCreature — Djinn First strike Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. 5/5
Alloy Golem 6Artifact Creature — Golem As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4
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