M:tG card similarity search
5GG · Instant
Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Jaspera Sentinel | G | Creature — Elf Rogue | Reach {T}, Tap an untapped creature you control: Add one mana of any color. 1/2 |
| Duskana, the Rage Mother | 2RGW | Legendary Creature — Bear | When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2. Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn. 5/5 |
| Needlebug | 4 | Artifact Creature — Insect | Flash Protection from artifacts 2/2 |
| Turn | 2U | Instant | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.) |
| Emergent Haunting | 1U | Enchantment | At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
| Glacial Stalker | 5U | Creature — Elemental | Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 |
| Quirion Explorer | 1G | Creature — Elf Druid Scout | {T}: Add one mana of any color that a land an opponent controls could produce. 1/1 |
| Spirit of the Hunt | 1GG | Creature — Wolf Spirit | Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3 |
| Game-Trail Changeling | 3GG | Creature — Shapeshifter | Changeling (This card is every creature type.) Trample 4/4 |
| Paradise Druid | 1G | Creature — Elf Druid | Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color. 2/1 |