M:tG card similarity search
GW · Enchantment
Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
| Name | Mana | Type | Text |
|---|---|---|---|
| Baku Altar | 2 | Artifact | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar. {2}, {T}, Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token. |
| Crystalline Nautilus | 2U | Enchantment Creature — Nautilus | Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." 4/4 |
| Nightshade Assassin | 2BB | Creature — Human Assassin | First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/1 |
| Digsite Engineer | 2W | Creature — Dwarf Artificer | Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." 3/3 |
| Finale of Devastation | XGG | Sorcery | Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. |
| Kami of Transmutation | 1W | Creature — Spirit | When Kami of Transmutation enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types. 2/2 |
| Commanding Presence | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token." |
| Final Parting | 3BB | Sorcery | Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle. |
| Nix | U | Instant | Counter target spell if no mana was spent to cast it. |
| Terror Tide | 2BB | Sorcery | Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. |