M:tG card similarity search
3G · Instant
This spell costs {3} less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tempered Steel | 1WW | Enchantment | Artifact creatures you control get +2/+2. |
| Bumper Cars | Artifact — Attraction | Visit — Target creature must be blocked this turn if able. | |
| Regenerate | 1G | Instant | Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
| Moonlace | U | Instant | Target spell or permanent becomes colorless. |
| Goblin Battle Jester | 3R | Creature — Goblin | Whenever you cast a red spell, target creature can't block this turn. 2/2 |
| Bristling Boar | 3G | Creature — Boar | Bristling Boar can't be blocked by more than one creature. 4/3 |
| Ghitu Amplifier | 1R | Creature — Human Wizard | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. 1/2 |
| Trenching Steed | 3W | Creature — Horse Rebel | Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3 |
| Sapphire Collector | 2R | Creature — Human Mercenary | Prowess When you cast your second noncreature spell in a turn, conjure a card named Mox Sapphire into your hand. This ability triggers only once. {2}{U}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. 3/3 |
| Glorfindel, Dauntless Rescuer | 2G | Legendary Creature — Elf Noble | Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2 |