M:tG card similarity search
1G · Creature — Cat
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Ball Lightning | RRR | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. 6/1 |
| Groundbreaker | GGG | Creature — Elemental | Trample, haste At the beginning of the end step, sacrifice Groundbreaker. 6/1 |
| Spark Elemental | R | Creature — Elemental | Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Spark Elemental. 3/1 |
| Jungle Delver | G | Creature — Merfolk Warrior | {3}{G}: Put a +1/+1 counter on Jungle Delver. 1/1 |
| Repentant Vampire | 3BB | Creature — Vampire | Flying Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire. Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature." 3/3 |
| Curse of Obsession | 4R | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's draw step, that player draws two additional cards. At the beginning of enchanted player's end step, that player discards their hand. |
| Titania, Nature's Force | 4GG | Legendary Creature — Elemental | You may play Forests from your graveyard. Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards. 6/6 |
| Nomads' Assembly | 4WW | Sorcery | Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
| Call of the Conclave | GW | Sorcery | Create a 3/3 green Centaur creature token. |
| Centaur Glade | 3GG | Enchantment | {2}{G}{G}: Create a 3/3 green Centaur creature token. |