M:tG card similarity search
G · Instant
Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.
Name | Mana | Type | Text |
---|---|---|---|
Aurelia, Exemplar of Justice | 2RW | Legendary Creature — Angel | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5 |
Eligeth, Crossroads Augur | 4UU | Legendary Creature — Sphinx | Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.) 5/6 |
Triangle of War | 1 | Artifact | {2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
Relic Putrescence | 2B | Enchantment — Aura | Enchant artifact Whenever enchanted artifact becomes tapped, its controller gets a poison counter. |
Vedalken Infiltrator | 1U | Creature — Vedalken Rogue | Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3 |
Death Match | 3B | Enchantment | Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn. |
Containment Breach | 2G | Sorcery — Lesson | Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." |
Minister of Impediments | 2W/U | Creature — Human Advisor | ({W/U} can be paid with either {W} or {U}.) {T}: Tap target creature. 1/1 |
Fetch Quest | 5GG | Sorcery — Adventure | Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield. |
Act on Impulse | 2R | Sorcery | Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) |