M:tG card similarity search
· Creature — Bird
Flying Whenever you attack with two or more creatures, Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +2/+3
| Name | Mana | Type | Text |
|---|---|---|---|
| Thundermaw Hellkite | 3RR | Creature — Dragon | Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. 5/5 |
| Wicker Warcrawler | 5 | Artifact Creature — Scarecrow | Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. 6/6 |
| Ordeal of Thassa | 1U | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. When you sacrifice Ordeal of Thassa, draw two cards. |
| Lavakin Brawler | 3R | Creature — Elemental Warrior | Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control. 2/4 |
| Vega, the Watcher | 1WU | Legendary Creature — Bird Spirit | Flying Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2 |
| Excise | XW | Instant | Exile target attacking creature unless its controller pays {X}. |
| The Wise Mothman | 1BGU | Legendary Creature — Insect Mutant | Flying Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. 3/3 |
| Ghastly Discovery | 2U | Sorcery | Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) |
| Consecrated by Blood | 2BB | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
| Tenth District Veteran | 2W | Creature — Human Soldier | Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3 |