M:tG card similarity search
2WW · Enchantment
All creatures lose all abilities and have base power and toughness 1/1.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Shellephant | 1GG | Creature — Turtle and/or Elephant | {0}: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3. ?/? | 
| Flatline | 2U | Instant | Creatures your opponents control have base power and toughness 0/1 until end of turn. | 
| Illusory Wrappings | 2U | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 0/2. | 
| Reduce in Stature | 2U | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 0/2. | 
| Serendib Sorcerer | 1UU | Creature — Human Wizard | {T}: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn. 1/1 | 
| Sorceress Queen | 1BB | Creature — Human Wizard | {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. 1/1 | 
| Raised by Giants | 5G | Legendary Enchantment — Background | Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types. | 
| Kudo, King Among Bears | GW | Legendary Creature — Bear | Other creatures have base power and toughness 2/2 and are Bears in addition to their other types. 2/2 | 
| Timber Paladin | 1G | Artifact Creature — Knight | As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. 1/1 | 
| Bramblefort Fink | 1G | Creature — Ouphe | {8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate only if you control an Oko planeswalker. 2/2 |