Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hull Breach

RG · Sorcery

Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.

Similar cards

Color identity:
NameManaTypeText
Malicious Advice XUBInstant Tap X target artifacts, creatures, and/or lands. You lose X life.
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Balduvian Shaman UCreature — Human Cleric Shaman {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) 1/1
Alloy Animist GCreature — Human Druid {2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. 1/1
Reign of Terror 3BBSorcery Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
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Mobile Garrison 3Artifact — Vehicle Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
The Battle of Bywater 1WWSorcery Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Scarwood Bandits 2GGCreature — Human Rogue Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. 2/2
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