Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hulking Raptor

2GG · Creature — Dinosaur

Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3

Similar cards

Color identity:
NameManaTypeText
Nykthos, Shrine to Nyx Legendary Land {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Ornithopter of Paradise 2Artifact Creature — Thopter Flying {T}: Add one mana of any color. 0/2
Brightstone Ritual RInstant Add {R} for each Goblin on the battlefield.
Wolfwillow Haven 1GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
Echoing Deeps Land — Cave You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. {T}: Add {C}.
Model of Unity 3Artifact Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2. {T}: Add one mana of any color.
The Big Top Land {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
Seismic Spike 2RRSorcery Destroy target land. Add {R}{R}.
Generated Horizons 2GGEnchantment At the beginning of your upkeep, create a Forest land token.
Teferi's Realm 1UUWorld Enchantment At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Page 100