Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hubris

1U · Instant

Return target creature and all Auras attached to it to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Raking Claws 1RInstant Target creature gains double strike until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Primal Boost 2GInstant Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
Wing Puncture GInstant Target creature you control deals damage equal to its power to target creature with flying.
The Argent Etchings Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
Falkenrath Forebear 2BCreature — Vampire Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. 3/1
Artful Maneuver 1WInstant Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Prey's Vengeance GInstant Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Wu Scout 1UCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1
Iron Will WInstant Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Calix, Destiny's Hand 2GWLegendary Planeswalker — Calix [+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. [−3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. [−7]: Return all enchantment cards from your graveyard to the battlefield. Loyalty 4
Page 279