M:tG card similarity search
3WWW · Sorcery
This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.
| Name | Mana | Type | Text |
|---|---|---|---|
| Corrupted Conviction | B | Instant | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
| Skulltap | 1B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
| Village Rites | B | Instant | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
| Psychic Battle | 3UU | Enchantment | Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle. |
| Gilt-Leaf Winnower | 3BB | Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. 4/3 |
| Gather the Townsfolk | 1W | Sorcery | Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead. |
| Jaheira, Stirring Harper | 1RG | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0 and gains haste." 3/4 |
| Descent of the Dragons | 4RR | Sorcery | Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying. |
| Mine, Mine, Mine! | 4GG | Enchantment | When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library. |
| Infernal Harvest | 1B | Sorcery | As an additional cost to cast this spell, return X Swamps you control to their owner's hand. Infernal Harvest deals X damage divided as you choose among any number of target creatures. |