M:tG card similarity search
7G · Sorcery
Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Silumgar Monument | 3 | Artifact | {T}: Add {U} or {B}. {4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn. |
| Trove of Temptation | 3R | Enchantment | Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Crawling Barrens | Land | {T}: Add {C}. {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land. | |
| Primeval Titan | 4GG | Creature — Giant | Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. 6/6 |
| Half-Elf Monk | 3W | Creature — Human Elf Monk | Vigilance Stunning Strike — {1}{W}, {T}: Tap target creature. 1/4 |
| Sword of Forge and Frontier | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2} |
| Halcyon Glaze | 1UU | Enchantment | Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn. |
| Sontaran General | 4R | Creature — Alien Soldier | Trample, haste Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.) 5/5 |
| Mutavault | Land | {T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land. | |
| Tanglesap | 1G | Instant | Prevent all combat damage that would be dealt this turn by creatures without trample. |