M:tG card similarity search
4RR · Legendary Creature — Human Monk
Homura, Human Ascendant can't block. When Homura dies, return it to the battlefield flipped. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Deadfall | 2G | Enchantment | Creatures with forestwalk can be blocked as though they didn't have forestwalk. |
| Great Wall | 2W | Enchantment | Creatures with plainswalk can be blocked as though they didn't have plainswalk. |
| Immobilizer Eldrazi | 1R | Creature — Eldrazi Drone | Devoid (This card has no color.) {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.) 2/1 |
| Troll of Khazad-dûm | 5B | Creature — Troll | Troll of Khazad-dûm can't be blocked except by three or more creatures. Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 6/5 |
| Rogue's Passage | Land | {T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn. | |
| Tide of War | 4RR | Enchantment | Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. |
| Norwood Riders | 3G | Creature — Elf | Norwood Riders can't be blocked by more than one creature. 3/3 |
| Field of Reality | 2U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand. |
| Fen Hauler | 6B | Creature — Insect | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Fen Hauler can't be blocked by artifact creatures. 5/5 |
| Arco-Flagellant | 2B | Creature — Human | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn. 3/1 |