M:tG card similarity search
2R · Creature — Sliver
Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Memory Vessel | 3RR | Artifact | {T}, Exile Memory Vessel: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery. |
Giant Inheritance | 4G | Enchantment — Aura | Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand. |
Thresher Lizard | 2R | Creature — Lizard | Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. 3/2 |
Oona's Grace | 2U | Instant | Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
Curse of Surveillance | 4U | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
Atemsis, All-Seeing | 3UUU | Legendary Creature — Sphinx | Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5 |
Bloodfire Enforcers | 3R | Creature — Human Monk | Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. 5/2 |
Red Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |
Citanul Hierophants | 3G | Creature — Human Druid | Creatures you control have "{T}: Add {G}." 3/2 |
Archaeomancer's Map | 2W | Artifact | When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. |