Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Homeward Path

· Land

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Similar cards

Color identity:
NameManaTypeText
Silkguard XGInstant Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Intellectual Offering 4UInstant Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
Victory 2WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
Take Up the Shield 1WInstant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The Moonbase Plane — Moon Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery." Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
First Day of Class 1RInstant Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Throne of Makindi Land {T}: Add {C}. {1}, {T}: Put a charge counter on Throne of Makindi. {T}, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.
Veil of Assimilation 1WArtifact Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.
Jirina, Dauntless General WBLegendary Creature — Human Soldier When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. 2/2
Sakiko, Mother of Summer 4GGLegendary Creature — Snake Shaman Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/3
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