Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Holy Frazzle-Cannon

· Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Shadow Puppeteers 6UCreature — Faerie Wizard Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4
Deathbonnet Hulk Creature — Fungus Horror At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3
Aetherborn Marauder 3BCreature — Aetherborn Rogue Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. 2/2
Memnarch 7Legendary Artifact Creature — Wizard {1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.) 4/5
Campaign of Vengeance 3WBEnchantment Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Screaming Swarm 5UCreature — Bird Horror Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) {2}{U}: Put Screaming Swarm from your graveyard into your library second from the top. 4/4
Hylda of the Icy Crown 2WULegendary Creature — Human Warlock Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card. 3/4
Bag End Porter 3GCreature — Dwarf Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control. 4/4
Emissary Green 4GLegendary Creature — Human Advisor Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes. 3/3
Retreat to Kazandu 2GEnchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.
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