M:tG card similarity search
2R · Creature — Sliver
Sliver creatures you control have "{T}, Discard a card: Draw a card." 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Slavering Nulls | 1R | Creature — Goblin Zombie | Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. 2/1 |
| Aggressive Urge | 1G | Instant | Target creature gets +1/+1 until end of turn. Draw a card. |
| Defiant Strike | W | Instant | Target creature gets +1/+0 until end of turn. Draw a card. |
| Sudden Strength | 3G | Instant | Target creature gets +3/+3 until end of turn. Draw a card. |
| Sugar Rush | 1B | Instant | Target creature gets +3/+0 until end of turn. Draw a card. |
| Path of the Pyromancer | 4R | Sorcery | Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. |
| Mirrodin Besieged | 2U | Enchantment | As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian. • Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. • Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game. |
| Psychic Corrosion | 2U | Enchantment | Whenever you draw a card, each opponent mills two cards. |
| Plaguecrafter | 2B | Creature — Human Shaman | When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. 3/2 |
| Dollhouse of Horrors | 5 | Artifact | {1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery. |