Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Holdout Settlement

· Land

{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Aggravated Assault 2REnchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Galadhrim Bow 2GArtifact — Equipment Flash When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Cyclops of Eternal Fury 4RREnchantment Creature — Cyclops Creatures you control have haste. 5/3
Conduit of Emrakul Creature — Eldrazi Werewolf Whenever Conduit of Emrakul attacks, add {C}{C} at the beginning of your next main phase this turn. 5/4
Sleeping Potion 1UEnchantment — Aura Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
Adventurers' Guildhouse Land Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Jurassic Park Legendary Land (Transforms from Welcome to ....) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) {T}: Add {G} for each Dinosaur you control.
Siege Elemental 4RRCreature — Elemental Trample Untapped creatures can't block. Tapped creatures can block. 6/6
Gnottvold Slumbermound Land Gnottvold Slumbermound enters the battlefield tapped. {T}: Add {R}. {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Volrath's Stronghold Legendary Land {T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.
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