M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
| Name | Mana | Type | Text |
|---|---|---|---|
| Latch Seeker | 1UU | Creature — Spirit | Latch Seeker can't be blocked. 3/1 |
| Unimpeded Trespasser | Creature — Spirit | Unimpeded Trespasser can't be blocked. 3/3 | |
| Spirit of the Labyrinth | 1W | Enchantment Creature — Spirit | Each player can't draw more than one card each turn. 3/1 |
| Lightning Wolf | 3R | Creature — Wolf | {1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. 4/3 |
| Curse of Opulence | R | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.") |
| Sunbeam Spellbomb | 1 | Artifact | {W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. |
| Sungold Sentinel | 1W | Creature — Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2 |
| Ironhoof Ox | 3GG | Creature — Ox | Ironhoof Ox can't be blocked by more than one creature. 4/4 |
| Faerie Mastermind | 1U | Creature — Faerie Rogue | Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1 |
| Fluctuator | 2 | Artifact | Cycling abilities you activate cost up to {2} less to activate. |