M:tG card similarity search
2W · Enchantment — Aura
Enchant creature When Hobble enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.
| Name | Mana | Type | Text |
|---|---|---|---|
| Veil of Secrecy | 1U | Instant — Arcane | Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Overwhelming Instinct | 2G | Enchantment | Whenever you attack with three or more creatures, draw a card. |
| Nylea's Emissary | 3G | Enchantment Creature — Cat | Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Trample Enchanted creature gets +3/+3 and has trample. 3/3 |
| Abzan Advantage | 1W | Instant | Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
| Molting Snakeskin | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature." |
| Savage Silhouette | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." |
| Skeletal Grimace | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." |
| Trollhide | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
| Volrath's Motion Sensor | B | Enchantment — Aura | Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life. |
| Goblin Tunneler | 1R | Creature — Goblin Rogue | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |