Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hithlain Knots

1U · Instant

Tap target creature. Scry 1. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Vault 87: Forced Evolution 3GUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
Call of the Ring 1BEnchantment At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
Lymph Sliver 4WCreature — Sliver All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) 3/3
A-Imperial Subduer 1WCreature — Human Samurai Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/1
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Conjurer's Bauble 1Artifact {T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Novice Occultist 1BCreature — Human Wizard When Novice Occultist dies, you draw a card and you lose 1 life. 1/2
Burnout 1RInstant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
Inzerva, Master of Insights 12/U2/RLegendary Planeswalker — Inzerva [+2]: Draw two cards, then discard a card. [−2]: Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2. [−4]: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them." Loyalty 4
Missy 3UBRLegendary Creature — Time Lord Rogue Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues. 4/5
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