Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

History of Benalia

1WW · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Unnatural Endurance BInstant Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it.
Loxodon Punisher 3WCreature — Elephant Soldier Loxodon Punisher gets +2/+2 for each Equipment attached to it. 2/2
Furnace Spirit 2RCreature — Spirit Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1
Break of Day 1WInstant Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Kinsbaile Skirmisher 1WCreature — Kithkin Soldier When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Primal Boost 2GInstant Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
Gloryscale Viashino 1RGWCreature — Viashino Soldier Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. 3/3
Armament Master WWCreature — Kor Soldier Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2
Nuisance Engine 3Artifact {2}, {T}: Create a 0/1 colorless Pest artifact creature token.
Wyluli Wolf 1GCreature — Wolf {T}: Target creature gets +1/+1 until end of turn. 1/1
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