M:tG card similarity search
2G · Enchantment — Aura
Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dúnedain Blade | 1W | Artifact — Equipment | Equipped creature gets +2/+1. Equip Human {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Angelic Harold | 1WU | Legendary Creature — Angel Performer | Flying When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own. Each creature you control with three or more words in its name gets +1/+1. 2/2 |
| Blade Sliver | 2R | Creature — Sliver | All Sliver creatures get +1/+0. 2/2 |
| Bonesplitter Sliver | 3R | Creature — Sliver | All Sliver creatures get +2/+0. 2/2 |
| Might Sliver | 4G | Creature — Sliver | All Sliver creatures get +2/+2. 2/2 |
| Muscle Sliver | 1G | Creature — Sliver | All Sliver creatures get +1/+1. 1/1 |
| Plated Sliver | W | Creature — Sliver | All Sliver creatures get +0/+1. 1/1 |
| Sinew Sliver | 1W | Creature — Sliver | All Sliver creatures get +1/+1. 1/1 |
| Watcher Sliver | 3W | Creature — Sliver | All Sliver creatures get +0/+2. 2/2 |
| Opportunistic Dragon | 2RR | Creature — Dragon | Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3 |