M:tG card similarity search
· Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Name | Mana | Type | Text |
---|---|---|---|
Tigereye Cameo | 3 | Artifact | {T}: Add {G} or {W}. |
Tree of Tales | Artifact Land | {T}: Add {G}. | |
Troll-Horn Cameo | 3 | Artifact | {T}: Add {R} or {G}. |
Ur-Golem's Eye | 4 | Artifact | {T}: Add {C}{C}. |
Vault of Whispers | Artifact Land | {T}: Add {B}. | |
Viridescent Bog | Land | {1}, {T}: Add {B}{G}. | |
Wastes | Basic Land | {T}: Add {C}. | |
Forbidding Spirit | 1WW | Creature — Spirit Cleric | When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures. 3/3 |
Orochi Sustainer | 1G | Creature — Snake Shaman | {T}: Add {G}. 1/2 |
Arixmethes, Slumbering Isle | 2GU | Legendary Creature — Kraken | Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}. 12/12 |