M:tG card similarity search
· Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Name | Mana | Type | Text |
---|---|---|---|
Vesuva | Land | You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. | |
Shrieking Mogg | 1R | Creature — Goblin | Haste When Shrieking Mogg enters the battlefield, tap all other creatures. 1/1 |
Hall of the Bandit Lord | Legendary Land | Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. | |
Gulf Squid | 3U | Creature — Squid Beast | When Gulf Squid enters the battlefield, tap all lands target player controls. 2/2 |
Madblind Mountain | Land — Mountain | ({T}: Add {R}.) Madblind Mountain enters the battlefield tapped. {R}, {T}: Shuffle your library. Activate only if you control two or more red permanents. | |
Rift | Legendary Land | Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.) Rift enters the battlefield tapped. {T}: Add {C}. | |
City of Ass | Land | City of Ass enters the battlefield tapped. {T}: Add one and one-half mana of any one color. | |
Radiant Restraints | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls enter the battlefield tapped. | |
Flamekin Village | Land | As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn. | |
Rhystic Deluge | 2U | Enchantment | {U}: Tap target creature unless its controller pays {1}. |