M:tG card similarity search
· Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Unyielding Gatekeeper | 1W | Creature — Elephant Cleric | Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token. 3/2 |
| Onslaught | R | Enchantment | Whenever you cast a creature spell, tap target creature. |
| Icebind Pillar | 2U | Snow Artifact | {S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.) |
| Pacification Array | 1 | Artifact | {2}, {T}: Tap target artifact or creature. |
| Temple of Civilization | Land | (Transforms from Ojer Taq, Deepest Foundation.) {T}: Add {W}. {2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery. | |
| Unstable Obelisk | 3 | Artifact | {T}: Add {C}. {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent. |
| Manaforge Cinder | B/R | Creature — Elemental Shaman | {1}: Add {B} or {R}. Activate no more than three times each turn. 1/1 |
| City of Brass | Land | Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color. | |
| Angel of Glory's Rise | 5WW | Creature — Angel | Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6 |
| Elves of Deep Shadow | G | Creature — Elf Druid | {T}: Add {B}. Elves of Deep Shadow deals 1 damage to you. 1/1 |