M:tG card similarity search
3UU · Legendary Creature — Human Ninja
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Getaway Car | 3 | Artifact — Vehicle | Haste Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1 4/3 |
| Slate Street Ruffian | 2B | Creature — Human Warrior | Whenever Slate Street Ruffian becomes blocked, defending player discards a card. 2/2 |
| Primal Order | 2GG | Enchantment | At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control. |
| Cogwork Spy | 3 | Artifact Creature — Bird Construct | Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. Flying 2/1 |
| Floriferous Vinewall | 1G | Creature — Plant Wall | Defender When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 0/2 |
| Farsight Mask | 5 | Artifact | Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. |
| Tember City | Plane — Kinshala | Whenever a player taps a land for mana, Tember City deals 1 damage to that player. Whenever chaos ensues, each other player sacrifices a nonland permanent. | |
| Rod of Spanking | 1 | Artifact | {2}, {T}: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?" |
| Azorius Aethermage | 1WU | Creature — Human Wizard | Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. 1/1 |
| Chandra, Roaring Flame | Legendary Planeswalker — Chandra | [+1]: Chandra, Roaring Flame deals 2 damage to target player or planeswalker. [−2]: Chandra, Roaring Flame deals 2 damage to target creature. [−7]: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." Loyalty 4 |