Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Highcliff Felidar

5WW · Creature — Cat Beast

Vigilance When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. 5/5

Similar cards

Color identity:
NameManaTypeText
Joyride Rigger 3GCreature — Goblin Rigger When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 3/3
Wrench-Rigger RCreature — Goblin Rigger When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1
Deadbridge Chant 4BGEnchantment When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Lost in the Maze XUUEnchantment Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
Agonizing Memories 2BBSorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Infectious Bite 1GInstant Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
Malicious Invader Creature — Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3
Crooked Custodian 1BCreature — Ogre Rogue Crooked Custodian enters the battlefield tapped. 3/2
Dragon-Scarred Bear 2GCreature — Bear Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater. 3/2
Cavern Stomper 4GGCreature — Dinosaur When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn. 7/7
Page 229