M:tG card similarity search
| Name | Mana | Type | Text | 
|---|---|---|---|
| Cram Session | 1B/G | Sorcery | You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | 
| Captured Sunlight | 2GW | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You gain 4 life. | 
| Meditation Puzzle | 3WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You gain 8 life. | 
| Zarichi Tiger | 3W | Creature — Cat | {1}{W}, {T}: You gain 2 life. 2/3 | 
| Stone Haven Medic | 1W | Creature — Kor Cleric | {W}, {T}: You gain 1 life. 1/3 | 
| Juju Bubble | 1 | Artifact | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice Juju Bubble. {2}: You gain 1 life. | 
| Rejuvenate | 3G | Sorcery | You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) | 
| Fruition | G | Sorcery | You gain 1 life for each Forest on the battlefield. | 
| Landbind Ritual | 3WW | Sorcery | You gain 2 life for each Plains you control. | 
| Honor's Reward | 2W | Instant | You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) |