Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

High Ground

W · Enchantment

Each creature you control can block an additional creature each combat.

Similar cards

Color identity:
NameManaTypeText
Furor of the Bitten REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able.
Godo's Irregulars RCreature — Human Warrior {R}: Godo's Irregulars deals 1 damage to target creature blocking it. 1/1
Impending Doom 2REnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and attacks each combat if able. When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.
Angelic Benediction 3WEnchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.
Blind-Spot Giant 2RCreature — Giant Warrior Blind-Spot Giant can't attack or block unless you control another Giant. 4/3
Imperial Edict 1BSorcery Target opponent chooses a creature they control. Destroy that creature.
Incite Hysteria 2RSorcery Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
Still Life 1GGEnchantment {G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.
New New York Plane — New Earth At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1. Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
Tovolar, Dire Overlord 1RGLegendary Creature — Human Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3
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