Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

High Ground

W · Enchantment

Each creature you control can block an additional creature each combat.

Similar cards

Color identity:
NameManaTypeText
Lust for War 2REnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller. Enchanted creature attacks each combat if able.
You're in Command 1WSorcery Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.)
Legolas Greenleaf 2GLegendary Creature — Elf Archer Reach Legolas Greenleaf can't be blocked by creatures with power 2 or less. Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf. Whenever Legolas Greenleaf deals combat damage to a player, draw a card. 2/2
Incendiary Sabotage 2RRInstant As an additional cost to cast this spell, sacrifice an artifact. Incendiary Sabotage deals 3 damage to each creature.
Murkfiend Liege 2G/UG/UG/UCreature — Horror Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. 4/4
Everlasting Lich 2BBBCreature — Zombie Everlasting Lich can't block. Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) 4/0
Mage Hunters' Onslaught 2BBSorcery Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.
Stoneforge Masterwork 1Artifact — Equipment Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}
A-Sigil of Myrkul 1BEnchantment At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Sigil of Myrkul 2BEnchantment At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Page 125