M:tG card similarity search
1G · Creature — Human Druid
Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Quirion Explorer | 1G | Creature — Elf Druid Scout | {T}: Add one mana of any color that a land an opponent controls could produce. 1/1 |
| Frost Titan | 4UU | Creature — Giant | Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. 6/6 |
| Laquatus's Champion | 4BB | Creature — Nightmare Horror | When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion. 6/3 |
| Deathbloom Gardener | 2G | Creature — Elf Druid | Deathtouch {T}: Add one mana of any color. 1/1 |
| Munitions Expert | BR | Creature — Goblin | Flash When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. 1/1 |
| Sister of Silence | 4U | Creature — Human Knight | Flash Psychic Abomination — When Sister of Silence enters the battlefield, counter target instant spell, sorcery spell, activated ability, or triggered ability. 3/3 |
| Grasslands | Land | Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. | |
| Scalelord Reckoner | 3WW | Creature — Dragon | Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. 4/4 |
| Flood Plain | Land | Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle. | |
| Quakefoot Cyclops | 4R | Creature — Cyclops | When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn. 4/4 |